Kiev office of the 2nd largest in-house development company in the world is looking for proficient Render Programmers. You have great opportunity to become a part of dev team for AAA projects, such as Assassin's Creed Revelations, Assassin's Creed 3, Ghost Recon Future Soldier, to work on developing the latest visual technologies for PC including tesselation, real-time global illumination, advanced lighting and postprocessing, etc.
What we offer: - challenging and exciting projects - working with the latest technologies (Direct3D 11, OpenGL 3.0, Xbox 360, PS3, Wii U) - gaining experience using both commercial and internally developped game engines (CryEngine, Scimitar, and more) - hands-on experience with the most established gamedev middleware (Havok, PhysX, Bink, SpeedTree, HumanIK and others) - proficient and fun-to-work-with colleagues - english and french courses - medical insurance - adequate level of compensation
What we require: - good experience in OpenGL / Direct3D and rendering algorithms (2+ years) - very good command of c++ - capacity to learn - high level of self-management and motivation
Considered as advantage: - proven track of record in developing applications for D3D 11 or OpenGL 4.3 (compute and tesselation shaders) - experience using game development frameworks and middleware
This is a full time position in Kiev, office is located in downtown area.
email: hr_kiev@ubisoft.com